Interactive Assets List 1.0

The table below shows the game’s assets and how the player can interact with them. For more details on how the player interacts with the assets, see Interactions 1.0.

Collectables = items the player can pick up
Dialogue = creatures the player can speak to
General = other things the player can interact with (that aren’t collectable or able to be spoken to)
* = the thing that must be triggered before the player can interact with/pick up the item
** = the thing that must be completed before the player can interact with/pick up the item

CollectablesDialogueGeneral
BerriesFrogFrog (kill)
SticksSpiderLog
Turtle ShellWaterfall
FlowersSeaweed (*snake quest)
Sakura (*spider quest)Carnivores
BirdFallen Trees
MushroomsBurrow (**trees quest)
Spikes (**spike quest)Wind Plant
Normal SticksUnderground Entrance (**fog quest)
Eroded SticksSnake
Lotus FlowerSkunk
Lotus LanternRhino
Bell Flowers
Grave
Empty Plot of Land
Underground Waterfall
Swamp
Crystals
Spikes (fail)

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