Team Meeting 8

Previously, we were all asked to draw/design our respective game elements to showcase in this meeting and so we commenced the meeting by each doing so. I also presented the new dialogue I had created for the current game scope, which was readily accepted.

Furthermore, after some discussion, we decided to discard the crystal cave narrative as it involved creating another area. This was deemed as being unnecessary and overly convoluted for what was meant to be a small quest.

After Becca and I presented our work, Bernardo tasked us with drawing the layouts for our respective environments by next week.

My Task: Draw the layout for the crystal cave
Deadline: A Week Later

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