In this meeting, I presented the layout for the crystal cave I had drawn. I had decided to begin painting it as well since I finished the layout ahead of time. My cave design was deemed to be filled with too many crystals as well as lacking a sense of cohesion – there were too many different types of crystals in too many varying colours and sizes. Therefore, I was tasked with redesigning the cave, keeping in mind to stick to using only a few different colours for the crystals, a few different types of crystals, make the crystals similar in size and lower the amount of crystals I incorporate.
Additionally, I was told that it was difficult to recognise certain crystal designs as being crystals – such as the biggest crystal and the leaves-shaped crystal. In order to remedy this, I decided to keep the new crystal designs simple and orthodox so that viewers can easily recognise them as crystals. I also thought getting rid of the accessories, such as plants, would be a good way of making the new design less crowded and chaotic .
I was also asked to send a draft of the rough design in Slack to get the team’s approval before painting the environment in case I end up wasting time painting a piece that may be rejected.
My Task: Redesign and draw the crystal cave
Deadline: Undetermined
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